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Education Game Development JavaScript Unity

Breaking the Silence

Yikes, has it really been two months since my last post here? I knew it had been a while, but I didn’t realize it had been quite that long. Well, let me at least not let March go by without a post. So, let’s see… the majority of the most recent posts on my blog […]

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Game Development Game Jams Learning

Mutations and Puzzles

So, I said at the end of my last post that I ought to play and rate the other entries in the two game jams I’d recently participated in, and I… didn’t do that as soon or as much as I should have. It was a busy time; the spring semester just started the day […]

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Game Development Game Jams Unity

First Jam of 2021

So, it’s once again been a while since my last blog post, but I guess with the holidays (and having to get the grades in for the classes I’m teaching), I sort of have a good excuse? Anyway, though, one of the things I said in my last post that I was going to do […]

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Game Development Game Jams Unity

Monsters and Minifigs: Mission Failed

Well, dang. So. I did not enter Monsters and Minifigs in the Unity x LEGO® GameJam. I am very disappointed in myself for not entering Monsters and Minifigs in the Unity x LEGO® GameJam. I’m going to continue to work on it, but I had intended to enter it in the GameJam, and I am […]

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Game Development Game Jams Unity

Monsters and Minifigs

So, I’ve decided what I’m going to do for the Unity x LEGO® GameJam. I’m going to (try to) make an RPG, which I’ve tentatively decided to call “Monsters and Minifigs” (as is kind of given away by the post title here). Mostly what I’ve been doing so far is creating models for the game, […]

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Game Development Game Jams Learning Unity

Learning with LEGOs… a Later Look

So, two months ago I tried out the then-in-beta LEGO® Microgame, and wrote a blog post about my experience. Well, the microgame is now apparently out of beta, and there’s a four-week Live Learning Series devoted to it… which is now almost over, its fourth and last session this coming Monday. (Though of course the […]

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Game Development Game Jams Unity

No Jam For Me

Well, maybe a little jam. Dang it. I was really, really looking forward to the Unity Create with Code Game Jam this weekend. A chance to get back into Unity, to challenge myself and see what I could create in a few days, to make a new game and see what I ended up with. […]

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Game Development Game Jams Unity

All Work and No Play…

So it’s been… over a month since my last post. Yeek. Sorry. There’s a reason for my absence… I just started a new job, and it’s been keeping me very busy. Before the pandemic, I was working as a studio teacher—I worked with kids on film sets. But then COVID-19 happened, and all film production […]

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Game Development Learning

A Look at the Unity LEGO Microgame

So last week Unity released a new LEGO® Microgame, and I said in my last blog post that I was going to try it out and probably make a post about it “tomorrow”. That “tomorrow” would have been last Thursday, and it is now the following Wednesday. What took me so long? Well, part of […]

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Game Development Learning

Create with Code Live: Personal Project Retrospective, and Next Steps

So, this morning was the final session of the Create with Code Live Summer 2020 course, and the Graduation Play-a-thon. And while the course was definitely fun and illuminating, in one way I’m glad it’s over, because it means I can step away from my personal project for a while. For the last few weeks, […]