So, in late March, after not posting here for two months, I made a post called “Breaking the Silence“. “I’ll try not to let quite so much time go without a post again,” I said in the last paragraph of the post. And then I went silent for four months. Urgh. I’m sorry. The last […]
Tag: game jam
The Drink of Immortality
So, on Sunday I completed a submission for yet another game jam—Mini Jam 72, “Adventure”. So if I completed it on Sunday, why am I only posting about it now? Well, mostly because of time issues. Due to the game jam, I didn’t get as much sleep over the weekend as I should have—especially since […]
Mutations and Puzzles
So, I said at the end of my last post that I ought to play and rate the other entries in the two game jams I’d recently participated in, and I… didn’t do that as soon or as much as I should have. It was a busy time; the spring semester just started the day […]
So, over the weekend I participated in another game jam: Mini Jam 71, the latest installment of a biweekly game jam where each jam involves both an optional theme and a required limitation. This time the theme was “Puzzles”, and the limitation was that each entry had to combine two different game genres. This, incidentally, […]
First Jam of 2021
So, it’s once again been a while since my last blog post, but I guess with the holidays (and having to get the grades in for the classes I’m teaching), I sort of have a good excuse? Anyway, though, one of the things I said in my last post that I was going to do […]
Well, dang. So. I did not enter Monsters and Minifigs in the Unity x LEGO® GameJam. I am very disappointed in myself for not entering Monsters and Minifigs in the Unity x LEGO® GameJam. I’m going to continue to work on it, but I had intended to enter it in the GameJam, and I am […]
So, two months ago I tried out the then-in-beta LEGO® Microgame, and wrote a blog post about my experience. Well, the microgame is now apparently out of beta, and there’s a four-week Live Learning Series devoted to it… which is now almost over, its fourth and last session this coming Monday. (Though of course the […]
No Jam For Me
Well, maybe a little jam. Dang it. I was really, really looking forward to the Unity Create with Code Game Jam this weekend. A chance to get back into Unity, to challenge myself and see what I could create in a few days, to make a new game and see what I ended up with. […]
All Work and No Play…
So it’s been… over a month since my last post. Yeek. Sorry. There’s a reason for my absence… I just started a new job, and it’s been keeping me very busy. Before the pandemic, I was working as a studio teacher—I worked with kids on film sets. But then COVID-19 happened, and all film production […]