Yikes, has it really been two months since my last post here? I knew it had been a while, but I didn’t realize it had been quite that long. Well, let me at least not let March go by without a post. So, let’s see… the majority of the most recent posts on my blog […]
Category: Unity
The Drink of Immortality
So, on Sunday I completed a submission for yet another game jam—Mini Jam 72, “Adventure”. So if I completed it on Sunday, why am I only posting about it now? Well, mostly because of time issues. Due to the game jam, I didn’t get as much sleep over the weekend as I should have—especially since […]
So, over the weekend I participated in another game jam: Mini Jam 71, the latest installment of a biweekly game jam where each jam involves both an optional theme and a required limitation. This time the theme was “Puzzles”, and the limitation was that each entry had to combine two different game genres. This, incidentally, […]
First Jam of 2021
So, it’s once again been a while since my last blog post, but I guess with the holidays (and having to get the grades in for the classes I’m teaching), I sort of have a good excuse? Anyway, though, one of the things I said in my last post that I was going to do […]
Well, dang. So. I did not enter Monsters and Minifigs in the Unity x LEGO® GameJam. I am very disappointed in myself for not entering Monsters and Minifigs in the Unity x LEGO® GameJam. I’m going to continue to work on it, but I had intended to enter it in the GameJam, and I am […]
Monsters and Minifigs
So, I’ve decided what I’m going to do for the Unity x LEGO® GameJam. I’m going to (try to) make an RPG, which I’ve tentatively decided to call “Monsters and Minifigs” (as is kind of given away by the post title here). Mostly what I’ve been doing so far is creating models for the game, […]
So, two months ago I tried out the then-in-beta LEGO® Microgame, and wrote a blog post about my experience. Well, the microgame is now apparently out of beta, and there’s a four-week Live Learning Series devoted to it… which is now almost over, its fourth and last session this coming Monday. (Though of course the […]
No Jam For Me
Well, maybe a little jam. Dang it. I was really, really looking forward to the Unity Create with Code Game Jam this weekend. A chance to get back into Unity, to challenge myself and see what I could create in a few days, to make a new game and see what I ended up with. […]
All Work and No Play…
So it’s been… over a month since my last post. Yeek. Sorry. There’s a reason for my absence… I just started a new job, and it’s been keeping me very busy. Before the pandemic, I was working as a studio teacher—I worked with kids on film sets. But then COVID-19 happened, and all film production […]