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Game Development Learning

Create with Code Live: Personal Project Retrospective, and Next Steps

So, this morning was the final session of the Create with Code Live Summer 2020 course, and the Graduation Play-a-thon. And while the course was definitely fun and illuminating, in one way I’m glad it’s over, because it means I can step away from my personal project for a while. For the last few weeks, […]

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Learning

Unity Create With Code Prototype Review

So, in addition to the personal project, the Unity Create with Code Live course (as well as the regular non-live Create with Code course) includes five “prototypes”, mini-games that the learner creates over the course of the… course. Although I’m still working on my personal project (and that’s what the last two posts have been […]

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Game Development Learning

Last Day To Live, Week Two

Well, admittedly, I’m a little behind schedule at this point. According to the timeline in my Project Design Document, I was supposed to implement at least one enemy and the UI by… Saturday. I didn’t. I said in my last post that I didn’t want to get too far into the weeds of implementing enemies […]

Categories
Game Development Learning

Last Day To Live, Week One

Okay, yikes, that title sounds ominous, so I should clarify. (Though it also sounds a bit self-contradictory… how can you have Week One of a day?) The Last Day to Live is the title of a game. Or… will be the title of a game. It’s the game I’m creating for my personal project in […]